WORL (Noongar for 'sky') is an almost-rhythm game but mostly fly-around-in-a-cool-spaceship game inspired by classics like Skyroads and Star Fox and the desire to imagine some cosmic liminal Noongar space between worlds. 

WORL is a game built within a week while I learn Godot, inspired by Douglas Wilson and Bennett Foddy's GDC talk: Game a Week: Teaching Students to Prototype.

All art, code, music made by me except for (cool spacey wobbly) bass by Ben Bartholomew

Font is Little Character from that episode of Hyperfixed


THEME: MOVEMENT

Move with A and D or<- and ->

Jump with W or ↑ or SPACE


Thanks for playing! Love you xx

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