
worl
WORL (Noongar for 'sky') is an almost-rhythm game but mostly fly-around-in-a-cool-spaceship game inspired by classics like Skyroads and Star Fox and the desire to imagine some cosmic liminal Noongar space between worlds.
WORL is a game built within a week while I learn Godot, inspired by Douglas Wilson and Bennett Foddy's GDC talk: Game a Week: Teaching Students to Prototype.
All art, code, music made by me except for (cool spacey wobbly) bass by Ben Bartholomew.
Font is Little Character from that episode of Hyperfixed.
THEME: MOVEMENT
Move with A and D or<- and ->
Jump with W or ↑ or SPACE
Thanks for playing! Love you xx




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