
catch a vibe!
Time to catch some vibes! It's Birak season here --the air is hot and dry, and the best place to be is lounging in a body of water.
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MOVE with WASD or ARROW KEYS
ESC for MENU
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Catch a Vibe! is a game prototype built within a week while I learn Godot, inspired by Douglas Wilson and Bennett Foddy's GDC talk: Game a Week: Teaching Students to Prototype.
THEME: PHYSICS ENGINE
The collision physics on some of the rounded objects can get pretty hectic, so watch out for extreme airborne events.
Credit to:
- Font from Bad Comic
- Bassline by Ben Bartholomew



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vibin
day for it